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After many battles, a former kingdom has been divided into many small principalities and earldoms. The king's troops were pushed back into one last royal province, and the rulers of the other provinces waged terrible, destructive wars against one another. The whole land fell into a state of chaos and now the former royal capital itself is under siege by the armies of the rebel lords. You belong to the last remaining group of loyal kingis men, and have been commanded to go to the king in view of the imminent attack. Game Scenario: Knights and Merchants recreates the era of the Middle Ages. Apart from the purely fictitious geography of our world, all game elements and scenes are based on the European, but more particularly, the Anglo-Saxon period, around 1200 A.D. We have not used imaginary elements like, for example, fabled creatures. The player takes on the role of a ordinary captain in the Palace Guard. A conspiracy against the king catapults the captain into a situation where he finds himself responsible for the defense of the last royal province. This is all that remains of the shattered kingdom, which has been split into numerous small principalities and earldoms. And now even the king himself, ensconced in his capital, is threatened by enemy armies. This is the starting point of your Middle Ages adventure. Now you, the player, must win back all those provinces which once belonged to your king.